Pyromancer Class

Cara Pertama! ( Cara Gratisan )
1. Memulai Story Dari Volcano Sampai Ke Xancave ( sampai beres )
2. Dialy Per Hari Sampai 84 Blaze Token , Per Hari Dapet 2 Blaze Token
3. Pyromancer Class Di Beli di Warlic ( di XANCAVE )

Cara Kedua! ( Cara Member )
1. Memulai Story Dari Volcano Sampai Ke Xancave ( sampai beres )
2. Dialy Per Hari Sampai 84 Blaze Token , Tetapi Member Mendapatkan 3 Blaze Token Per Hari
3. Pyromancer Class Di Beli di Warlic ( di XANCAVE )

 Cara Ketiga! ( Cara Bayar Pake Ac )
1. /join battleon
2. Kelik ( ! ) di atas Itazhi
3. Cari Class Namanya Pyromancer Class
4. Kelik Buy ( Mengurangi -2000 Adventure Coin <AC> untuk pembelian )

Pyromancers (sebagai nama akan berarti) menyelidiki misteri yang mendalam di balik api. Mereka mempelajari cara yang baik api memberikan kehangatan, cahaya dan kehidupan serta cara mengkonsumsi dan menghancurkan ... tetapi beberapa kehilangan keinginan mereka untuk api dan kebakaran magis mengkonsumsi pikiran dan kewarasan.

Berikut Skill-Skill Pyromancer Class




AUTO ATTACK
2 second cooldown
A basic attack, taught to all adventurers.
SEAR
10 mana, 6 second cooldown
Scorches your foe for light damage. Also applies Scorch for Damage over Time.
Light, fast damage with low mana cost and a quick cooldown. The really important thing to pay attention to here is the 6 second DoT, Scorch because every other attack DOUBLES ITS DAMAGE when Scorch is applied to your target. It means if you are farming you will need to juggle putting scorch on multiple enemies since its duration is so short.
Something else I should mention here: every non-passive ability in this class has its own, brand new battle effect on screen. FLAMES EVERYWHERE!

WITHERING BLAST

20 mana, 12 second cooldown
A blast of flame leaps from your hands burning multiple enemies around you, also causes a burn effect for damage over time and reduces enemy damage for a short time. Damage increased on enemies with Scorch applied.
This is your only AoE skill, but the cooldown isn't too long, it's not terribly costly considering the cooldown length AND it hits all foes with a damage debuff so they all attack back for less. Even in a single target situation this is a really nice skill as long as you have Scorch doubling the damage to your target.
BURNING WARD

35 mana, 20 second cooldown
Surround yourself in a magic shield of fire. Reduces incoming damage, heals for a small amount and any enemy who strikes you takes damage. Damage increased on enemies with Scorch applied.
This is my new favorite skill. Yorumi really put a lot into making this thing just exactly the way we thought it should be during the concept stages. As soon as you cast, you get a decent chunk of HP back. For 6 seconds, you significantly reduce all incoming damage and for that 6 seconds any monster who hits you will have their damage reflected back at them for roughly the same amount as they would have done to you with a soft cap of 1000 damage (meaning the monster can crit on themselves and Scorch can double that value).
This one will be extra fun in PvP as it will remain in effect even if you are stunned or petrified *wink nudge* and the damage will pretty much cut through any kind of defense.


Since this is specialized damage, the damage numbers will appear as DoT orange numbers rather than white attack numbers. Here's my favorite part... Yorumi found a way to alter the way that skills function JUST to make this AWESOME skill animation continue to loop as long as your Burning Ward is active.
HEAT OF THE KNIGHT & MELT FACES

Rank 4 passives
Increase Damage reduced by 10%
Increase Damage output by 10%
Increased survivability and damage, but as it is a non-member class you only get 10% of either.
FLAME ORB

30 mana, 40 second cooldown
A massive fireball flies at your target exploding for HIGH damage, also also causing a burn effect for damage over time. Damage increased on enemies with Scorch applied
BIG BADABOOM! This is like a souped up version of the mage's basic fireball skill but MUCH LARGER in every respect. This is your nuke, literally. and the damage is still DOUBLED if you have your old pal scorch applied.
Oh, that little 833 you see in the image. That's not a crit, its WITHOUT scorch applied and it's BEFORE we raised the damage on the skill in balancing.
BURN AT BOTH ENDS

Rank 10 passive

Occasionally, your Haste and Mana Regen will GREATLY increase for a short time.
With so much damage potential it seemed a little silly to make the rank 10 passive another nuke, so instead it will nearly quadruple your haste and mana regen for a short while letting you blast your enemies to cinders with a super-fast barrage of flame skills!
There you have it. Pyromancer does not take a genius to play but as with many of our skills you will get a lot more out of it if you put a little thought into how to use your skills to your advantage rather than just button mashing. Now that that's been said... let's LIGHT EM' UP!





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